Cheat The Movies
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Control Lion Head Studios logo
When the game loads and the Lion Head Studios logo appears, you can control it when all the balls tip out. To quit, press [Esc].
All costumes/sets/decades unlocked in Sandbox mode
Note: This procedure involves editing a registry value; do not
attempt this if you are not familiar with working with your system
registry, as a mistake can cause serious problems with Windows. Start
Regedit and use the "Registry/Export Registry File" menu option to
create a backup copy of your original registry. Search for "Allow any
Decade" with Regedit. Double click the "Allow any Decade" entry and
change the value data to "1". Start Sandbox mode to have access to all
decades and just about all of the sets, costumes, props, etc.
All sandbox rewards
Note: This procedure involves editing a game file; create a
backup copy of the file before proceeding. Use a text editor to edit the
"unlocking.ini" file in the "c:\documents and
settings\[username]\application data\lionhead studios\the movies"
directory. Note: This file is not created by the game until you
get the first reward in Story mode. Replace the current content of that
file with:
Gain experience quickly
This procedure requires that you create a file and place it in your
"\gameinstall\data" directory. If at any time you wish to revert the
game back to its original state, simply delete the file. All of the
original scripts can be found inside the "MISC0000.pak" file. Create a
file called "experience.ini" containing the following information, and
place it in the "\gameinstall\data" folder. This will make your already
hired people gain experience in large chunks, instead of in tiny
increments, and will also make the people you hire start with maximum
experience.
Better ground
This procedure requires that you create a file and place it in your
"\gameinstall\data" directory. If at any time you wish to revert the
game back to its original state, simply delete the file. All of the
original scripts can be found inside the "MISC0000.pak" file. Create a
file called "ground.ini" containing the following information, and place
it in the "\gameinstall\data" folder. This will make any ground type
pretty and boost your lot prestige, and will also make people run
"concrete speed" on any ground type.
Less stress
This procedure requires that you create a file and place it in your
"\gameinstall\data" directory. If at any time you wish to revert the
game back to its original state, simply delete the file. All of the
original scripts can be found inside the "MISC0000.pak" file. Create a
file called "mood.ini" containing the following information, and place
it in the "\gameinstall\data" folder. This will make people not get as
stressed out over things as they normally would. They may still become
stressed, but with this script it is easier to manage them back into
"happy" stress. It also decreases the time it takes for them to
de-stress at bars and such by a substantial amount.
Increase relationships faster
This procedure requires that you create a file and place it in your
"\gameinstall\data" directory. If at any time you wish to revert the
game back to its original state, simply delete the file. All of the
original scripts can be found inside the "MISC0000.pak" file. Create a
file called "social.ini" containing the following information, and place
it in the "\gameinstall\data" folder. This script will make social
engagements between people increase their relationship bar by much
larger increments, instead of the normally tiny increments, thereby
building good relationships in much less time.
- highest_decade = 2100
- [prizes]
- RANKPRIZE_1
- RANKPRIZE_2
- RANKPRIZE_3
- RANKPRIZE_4
- RANKPRIZE_5
- RANKPRIZE_6
- RANKPRIZE_7
- RANKPRIZE_8
- RANKPRIZE_9
- RANKPRIZE_10
- RANKPRIZE_11
- RANKPRIZE_12
- RANKPRIZE_13
- RANKPRIZE_14
- RANKPRIZE_15
- RANKPRIZE_16
- RANKPRIZE_17
- RANKPRIZE_18
- RANKPRIZE_19
- RANKPRIZE_20
- RANKPRIZE_21
- RANKPRIZE_22
- RANKPRIZE_23
- RANKPRIZE_24
- LOT_PERHAMMERBUILD = 1.0
- LOT_PERHAMMERREPAIR = 1.0
- LOT_PERLITTERSWEPT = 1.0
- SET_REHEARSELOOP = 0.01
- SET_WATCHSHOOTLOOP = 0.0075
- SET_WATCHREHEARSELOOP = 0.005
- SET_REHEARSE_INCREMENT = 0.5
- SET_WATCH_INCREMENT = 0.05
- SET_WATCHSHOOT_INCREMENT = 0.75
- SET_REHEARSE_TIME = 0
- MOVIES_WRITERSTART = 1.0
- MOVIES_SCIENTISTSTART = 1.0
- MOVIES_SCIENTIST_INCREMENT_PER_MONTH = 1.0
- MOVIES_CREWPERSHOT = 1.0
- MOVIES_LEADROLE = 1.0
- MOVIES_SUPPORTROLE = 1.0
- MOVIES_DIRECTOR = 1.0
- SCRIPT_QUALITY_GAIN = 1.0
- SCRIPT_EXP_GAIN = 1.0
- stars_experience_interval = 0
- stars_experience_decay = 0
- StaffStartMinExp = 1.0
- StaffStartMaxExp = 1.0
- CrewStartMinExp = 1.0
- CrewStartMaxExp = 1.0
- pathlengthedgemult = 0.01
- pavementniceness = 1.0
- grassniceness = 1.0
- scorchedniceness = 1.0
- concreteniceness = 1.0
- sandniceness = 1.0
- rockniceness = 1.0
- nicenessfactor = 0.3
- overallscale = 4
- nicenesszeropoint = 0
- pavementspeed = 1.4
- grassspeed = 1.4
- scorchedspeed = 1.4
- concretespeed = 1.4
- sandspeed = 1.4
- rockspeed = 1.4
- layoutshowlevel = 1
- costpavement = 20
- costunpave = 5
- costgrass = 10
- costsand = 5
- costconcrete = 5
- wiltlevel = 0.5
- maxlayarea = 400
- clusterradius = 10
- # 1-((0.5+(atan((x/attspread)-atthalfcount))/pi)*attdropoff)
- attspread = 4.0
- atthalfcount = 6.0
- attdropoff = 0.65
- WORKINGONAMOVIESTRESS = 0.00001f
- WORKINGONAMOVIEBOREDOM = -0.0004f
- REHEARSINGSTRESS = 0.00001f
- REHEARSINGBOREDOM = -0.0002f
- WAITINGONAMOVIESTRESS = 0.00001f
- WAITINGONAMOVIEBOREDOM = 0.0f
- DOINGPRSTRESS = 0.00002f
- DOINGPRBOREDOM = -0.0004f
- MAKEOVERSTRESS = 0.00002f
- MAKEOVERBOREDOM = 0.0f
- HEALTHCLINICSTRESS = 0.0002f
- HEALTHCLINICBOREDOM = -0.0002f
- STAFFJOBSSTRESS = 0.0002f
- STAFFJOBSBOREDOM = 0.0002f
- RESTAURANTSTRESS = -0.0009f
- RESTAURANTBOREDOM = -0.0009f
- SNACKVANSTRESS = -0.00015f
- SNACKVANBOREDOM = -0.00015f
- DRINKINGSTRESS = -0.0009f
- DRINKINGBOREDOM = -0.0009f
- IDLINGSTRESS = -0.000008f
- IDLINGBOREDOM = 0.00004f
- TRAILERALONESTRESS = -0.00008f
- TRAILERALONEBOREDOM = 0.0f
- TRAILERTOGETHERSTRESS = -0.00008f
- TRAILERTOGETHERBOREDOM = 0.0f
- EATDRINKONSPOTSTRESS = -0.0002f
- EATDRINKONSPOTBOREDOM = -0.0002f
- DETOXBOREDOM = -0.0002f
- DETOXSTRESS = 0.0f
- DETOXTIMEDECAY = 0.0f
- DETOXTIMEFORDETOX = 30.0f
- DETOXADDBUFFER = 120.0f
- DETOXADDICTIONS = -0.5f
- CLINICTIMEDECAY = 0.0f
- CLINICSURGERYTIME = 10.0f
- CLINICWEIGHTALTER_KG = -20.0f
- CLINICCUTENESSALTER = 0.3f
- CLINICSEXAPPEALALTER = 0.5f
- CLINICADDBUFFER = 120.0f
- CLINICAGEMODIFIER = 20.0f
- MAXIMUMBOREDOMONPROJECT = 0.19f
- ADDICTEDWORKDECAYPERTICK = 0.0002f
- [quit]
- QUITTHREATDURATION = 1.0f
- QUITCONSIDERDURATION = 1.0f
- [start dates]
- salary = 1910
- image = 1905
- trailer = 1904
- entourage = 1902
- addictions = 1915
- workbar = 1901
- [thresholds]
- UI_ORANGE_THRESHOLD = 40.0f
- UI_RED_THRESHOLD = 25.0f
- [MM]
- LOT = 0.25,0.25,0.25,0,0,0.99994
- BARNORMAL = 0.25,0.25,0.25,0,0.6,0.99997
- BARVIP = 0.25,0.25,0.25,0,0.65,0.999975
- CANTEENNORMAL = 0.25,0.25,0.054,0,0.7,0.99998
- CANTEENVIP = 0.25,0.25,0.25,0,0.8,0.999985
- TRAILER = 0.25,0.25,0.25,0,0.25,0.99999
- REHEARSE = 0.25,0.25,0.25,0.25,0.99,0.9999
- FILM = 0.25,0.25,0.002,0,0,0.99994
- CASTING = 0.25,0.25,0.25,0.2,0.99,0.9999
- [FF]
- LOT = 0.25,0.25,0.25,0,0,0.99994
- BARNORMAL = 0.25,0.25,0.25,0,0.6,0.99997
- BARVIP = 0.25,0.25,0.25,0,0.65,0.999975
- CANTEENNORMAL = 0.25,0.25,0.054,0,0.7,0.99998
- CANTEENVIP = 0.25,0.25,0.25,0,0.8,0.999985
- TRAILER = 0.25,0.25,0.25,0,0.25,0.99999
- REHEARSE = 0.25,0.25,0.25,0.25,0.99,0.9999
- FILM = 0.25,0.25,0.002,0,0,0.99994
- CASTING = 0.25,0.25,0.25,0.2,0.99,0.9999
- [MIX]
- LOT = 0.25,0.25,0.25,0,0,0.99994
- BARNORMAL = 0.25,0.25,0.25,0,0.6,0.99997
- BARVIP = 0.25,0.25,0.25,0,0.65,0.999975
- CANTEENNORMAL = 0.25,0.25,0.054,0,0.7,0.99998
- CANTEENVIP = 0.25,0.25,0.25,0,0.8,0.999985
- TRAILER = 0.25,0.25,0.05,0,0.9,0.99999
- REHEARSE = 0.25,0.25,0.25,0.25,0.99,0.9999
- FILM = 0.25,0.25,0.002,0,0,0.99994
- CASTING = 0.25,0.25,0.25,0.2,0.99,0.9999
- [blocks]
- RelBlockFoodAddict = 0.7
- RelBlockDrinkAddict = 0.7
- RelBlockHighStress = 0.7
- RelBlockUnhappySalary = 0
- RelBlockUnhappyImage = 0
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