The Sims Deluxe Edition Cheats
Cheat mode:
Press [Ctrl] + [Shift] + C during game play to display a prompt in the upper left corner of the screen. Enter one of the following codes to activate the corresponding cheat function. Note: Enter [Exclamation point] at the prompt to repeat the last cheat entered. Enter a [Semi-colon] between codes to enter multiple codes at the same time. Additionally, most of the codes will only work with the unpatched version of the game.
Press [Ctrl] + [Shift] + C during game play to display a prompt in the upper left corner of the screen. Enter one of the following codes to activate the corresponding cheat function. Note: Enter [Exclamation point] at the prompt to repeat the last cheat entered. Enter a [Semi-colon] between codes to enter multiple codes at the same time. Additionally, most of the codes will only work with the unpatched version of the game.
Or HERE
Result
|
Code
|
1,000 Simoleons (unpatched game
version)
|
klapaucius
|
1,000 Simoleons (patched game
version)
|
rosebud
|
50,000 Simoleons
|
motherlode
|
Add new family history stat to the
current family
|
hist_add
|
Appends the route destination list
to AllRoutes.txt every time a route is found
|
write_destlist
|
Architecture tools automatically
set the level as needed
|
auto_level
|
Automatically import and load
indicated FAM file
|
import
|
Automatically load indicated
house, no questions asked
|
house
|
Check and fix required lot objects
|
prepare_lot
|
Completely flush app to VM file
when running Windows NT
|
flush
|
Crash game
|
crash
|
Create moat or streams
|
water_tool
|
Create shrunk_text_#.bmp files
|
shrink_text
|
Create-a-character mode
|
edit_char
|
Display personality and interests
|
interests
|
Draw all animation frames disabled
|
draw_all_frames off
|
Draw all animation frames enabled
|
draw_all_frames on
|
Draw colored dots at each person's
origin
|
draw_origins
|
Dump entire memory to
core_dump_[date:time].txt
|
core_dump
|
Dump selected person's most recent
list of scored interactions to a file
|
dump_happy
|
Dump selected person's motive
contribution curve to a file
|
dump_mc
|
Enable debug flag to show outcome
choice dialogs for social interactions
|
debug_social
|
End sim logging
|
sim_log end
|
Execute "file.cht" file
as a list of cheats
|
cht
|
Floorable grid disabled
|
draw_floorable off
|
Floorable grid enabled
|
draw_floorable on
|
Force an assert for testing
|
assert
|
Log animations in the event log
window
|
log_animations
|
Map editor disabled
|
map_edit off
|
Map editor enabled
|
map_edit on
|
Move any object
|
move_objects on
|
No tutorial object generation when
tutorial house is loaded
|
tutorial off
|
Prevent web browser crashes
|
browser_failsafe
|
Preview animations disabled
|
preview_anims off
|
Preview animations enabled
|
preview_anims on
|
Programmer stats
|
tile_info
|
Quit game
|
quit
|
Read in behavior tuning constants
from Tuning.txt
|
#import
|
Rebuilds entire control panel/UCP
from scratch
|
rebuild_cp
|
Refresh the BMP_ resources for all
people whose IFF files are writable
|
refresh_faces
|
Rematch dependent textures and
regenerate bitmaps for all user characters
|
refresh_textures
|
Restore tutorial
|
restore_tut
|
Rotate camera
|
rotation <0-3>
|
Routing debug balloons disabled
|
route_balloons off
|
Routing debug balloons enabled
|
route_balloons on
|
Run series of random operations on
unhoused families
|
fam_test
|
Save currently loaded house
|
save
|
Save family history file
|
history
|
Say "plugh"
|
plugh
|
Say "porntipsguzzardo"
|
porntipsguzzardo
|
Say "xyzzy"
|
xyzzy
|
Selected person's path displayed
|
draw_routes on
|
Selected person's path hidden
|
draw_routes off
|
Set event logging mask
|
log_mask
|
Set free thinking level
|
autonomy <1-100>
|
Set game speed
|
sim_speed <-1000-1000>
|
Set grass change value
|
edit_grass
|
Set grass growth
|
grow_grass <0-150>
|
Set lot size
|
lot_size
|
Set maximum milliseconds to allow
simulator
|
sim_limit
|
Set time of day (unpatched game
version)
|
set_hour <1-24>
|
Set z offset for thought bubbles
|
bubble_tweak
|
Sets the neighborhood directory to
the path
|
|
Sets up the borders of the lot
with non-editable flag. Requires rotation
|
lot_border
|
Sets whether menu items appear for
in use objects
|
allow_inuse
|
Show memory view window in debug
builds of the game
|
memview
|
Start sim logging
|
sim_log begin
|
Swap the two house files and
updates families
|
swap_houses
|
Ticks disabled
|
sweep off
|
Ticks enabled
|
sweep on
|
Tile information displayed
|
tile_info on
|
Tile information hidden
|
tile_info off
|
Toggle allowing visitors to be
controlled using the keyboard
|
visitor_control
|
Toggle assets report
|
report_assets
|
Toggle automatic object reset
feature
|
auto_reset
|
Toggle calls to PeekMessage within
sim loop
|
sim_peek
|
Toggle camera mode
|
cam_mode
|
Toggle display of unavailable
interactions in person control menus
|
all_menus
|
Toggle music
|
music
|
Toggle object compression in save
file
|
obj_comp
|
Toggle quaternion transformations
|
quats
|
Toggle sound log window
|
sound_log
|
Toggle sounds
|
sound
|
Toggle web page creation
|
html
|
Total reload of people skeletons,
animations, suits and skins
|
reload_people
|
Trigger sound event
|
soundevent
|
Write out an RTE file every time a
route is found
|
write_routes
|
Write out behavior tuning
constants to Tuning.txt
|
#export
|
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